SET SPRITE DIFFUSE

This command will set the diffuse values of the specified sprite.

  Syntax
SET SPRITE DIFFUSE Sprite Number, Red Value, Green Value, Blue Value
  Parameters
Sprite Number
Integer
The sprite number
Red Value
Integer
The red component value ranges are 0 to 255, with 255 being completely full and 0 being no color use
Green Value
Integer
The green component value ranges are 0 to 255, with 255 being completely full and 0 being no color use
Blue Value
Integer
The bed component value ranges are 0 to 255, with 255 being completely full and 0 being no color use

  Returns

This command does not return a value.

  Description

The diffuse values controls the quantity of colour the sprite uses from each RGB component. The value ranges are 0 to 255, with 255 being completely full and 0 being no color use. If you only specified a value in the Red component, the sprite would appear a shade of red. Same goes for the other colours, and combinations of colour. The parameters should be specified using integer values.

  Example Code
load image "manwalking.bmp",1
cls
sprite 1,100,100,1
set sprite diffuse 1,255,255,255
do
loop
end
  See also

SPRITE Commands Menu
Index